

/skinselect Choose a skin from the database which has a specified name./skinupload Upload a skin to a mojang account./skinupdate - Invalidates the database entry and fetches the fresh skin from the Mojang servers./setskin - Sets your skin to be equal to the player with the selected uuid.Nearly no mojang rate limits due caching.Implemented cache to benefit performance.Change your skin - Every skin which has ever uploaded to Mojang is allowed.Upload custom skins (using the skin upload command).* Limit SQLite to only one connection (Fixes #93) * Use ThreadLocalRandom for less overhead * Add toString methods for better debugging

* Fix slim model ordering for correct encoding behaviour (Fixes #100) * Fix restore skins on BungeeCord (Fixes #104) * Ignore skin change on server switch to the same server (Fixes #101) * Describe the rate-limit message more precisely * Skip same server check for directly connecting players (Fixes #106) * Fix FileAlreadyExistsException for sym linked folders (Fixes #109) * Load the default skins after setting up the storage (Fixes #112) Changelog games647/ChangeSkin/blob/master/CHANGELOG.md # Changelog If you like the project, leave a star on Github and contribute there. If you want to, this plugin can set this standard skin forĪll players who still have the default steve or alex skin. Moreover it will be possible to set a custom standard skin. But you can choose every skin that another Minecraft user currently has. These skins have to be downloaded from Mojang, because Minecraft clients only accept from Mojang signed skins. This plugin allows your players to change their skins by command.
